Sunday, March 15, 2020

March 14th, 2020, Week of Development

Alright, this week started off unmotivated, but I believe that hurdle is gone already, so that's awesome.

Last night, I had published a short devlog about week 2 development of the 2nd labyrinth. It talks about working on animation controllers for the Nature Giant, and a new plant enemy that spawns within bogs!


This one was not scripted at all, and it's pretty clear. Next week will be better, but at least there was still development through this week.

Hope ya enjoy.
-Ryan

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